Ayo Game

Ayo Game

Client

Learnable - Genesys

Year

2024

Project Overview

Ayo Game is a mobile app that digitizes the traditional African board game Ayo, making it accessible to a global audience through an engaging and educational experience.

The app is designed to preserve and celebrate African cultural heritage while providing a fun single-player gameplay experience, allowing users to play against the computer with multiple difficulty levels.

The Problem

Traditional African board games like Ayo have limited digital representation, which reduces awareness and accessibility—especially for younger generations and global audiences.

Many people also face barriers such as:

  • Difficulty finding a physical Ayo board

  • Cost and inconvenience of purchasing the board

  • Lack of exposure to the game rules and cultural relevance

Project Goals

The goal of this project was to create a modern mobile experience that:

  • Makes Ayo easy to learn and play for beginners

  • Preserves African cultural heritage through design and storytelling

  • Provides an engaging single-player mode (vs computer)

  • Supports different difficulty levels to keep users challenged

  • Creates a smooth and enjoyable mobile-first interface

Role & Responsibility

Role: Product Designer (UI/UX)
Platform: Mobile App
Responsibilities:

  • Designed the end-to-end mobile experience (game flow + UI)

  • Created user flows, wireframes, and high-fidelity screens

  • Designed a clean visual system that reflects African identity

  • Focused on usability, accessibility, and player engagement

Tools: Figma

Key UX Challenges

Digitizing a physical board game comes with real product challenges:

  • Teaching the rules without overwhelming new users

  • Making gameplay feel intuitive on mobile

  • Balancing fun + strategy for beginners and advanced players

  • Keeping the interface clean while showing game state clearly

  • Designing a computer opponent experience that feels fair and rewarding

Design Strategy

To solve these challenges, I focused on:

  • Simple onboarding + learning

  • Clear gameplay interface

  • Engagement through difficulty levels

  • Cultural identity without clutter


Core Features

  • Single Player Gameplay

  • Difficulty Levels

  • Educational Value

  • Mobile-first Experience


Contact

  • chukwuvncnt1@gmail.com

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Contact

chukwuvncnt1@gmail.com

User Image

Follow Me:

Copyright © Vincent. All Rights Reserved

Contact

chukwuvncnt1@gmail.com

User Image

Follow Me:

Copyright © Vincent. All Rights Reserved

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